The second is ARMORED CAVALRY, known in the game as ACAV. (As well as direct comm channel and vehicle channels obviously) They speak to each other on their green team chat and can talk to pilots and ACAV with text typed into blue chat. Mike Force players will see each other on the ground marked by white hexagons like allied players in normal Arma. These are a handful of M151 MUTT "jeeps" in a few variants. They are limited to the vehicles present at their base which is the "Mike Force Base". Their primary role is to attack, secure and defend the RED hexagonal Areas of Operation (AO) on the map. This "unit" is the classic ground pounding, gear-humping grunt role. You can change to any faction at any point regardless of score, kill count, participation or even skill. There are three factions (or "units") to belong to. Now, to break down a lot of game mode in a concise Barney Style fashion, I'll cover inventory suggestions further down. These bars are kept topped up by consuming food and water that you will keep in your inventory. I haven't gotten to the point where either one has run out (except snake bites, which I'll cover later) so I can't confirm what happens, but if its like the aforementioned snake bite, you'll be stuck in a 'zombie walk' unable to play normally. The longer you stay alive and the more active you are in the game, the more these will deplete. Primarily this is the addition of Hunger and Hydration status bars. So without further ado, my tips, tricks and orientation guide will appear in a subsequent post.įirst time loading in you'll notice some subtle changes to the usual HUD. As a result we are getting a pretty good composite picture of the game. Kind of a think-tank emerged in the chat as guys who knew this or that answered questions, but then asked how to do that or this that others could answer. I played with friends, met and made a few more in the lobby I found to be my most enjoyable experience. I do however see a lot of the same new guy questions and often feel obligated to stop an attack, go prone and go into blue chat to answer a question- because brother, I was there two weeks ago and was just as frustrated as you. They provided some useful information, but it left massive gaps in my understanding.Īfter a few solid weeks of playing every night, I have gotten the hang of much of the game mode. I went back and read the Prairie Fire Field Manual entries. Its what Warlords felt like it was going to be until you played it for more than an hour.Īnd in this first confusing hour, I had NO IDEA what the hell I was doing. This is what I thought Arma would be like when I got into it. I tried the campaign missions and without investing too much effort I nearly said "well that was cool, but I'll play something else."Īnd then I discovered Mike Force Servers. I'm also all thumbs when it comes to keyboard and mouse interaction with a game containing a myriad of less-than-ergonomic keybinds. Think of it as less of a chore to read and a good "Warm and Fuzzy" finder for new players.įirst of all, I'm a casual gamer at best. Planning a somewhat long-winded post here.
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